It is a combination of "Program in Game Art' and "Program in Advanced Game Art & Design'. In this program, students will learn how to create advanced visual elements for game, such as detailed human and animal sculpting, convert high to low poly characters, advance texturing, presenting the assets in Engine and creation of foliage, emitters and particles. Students will also learn how to design levels in a game. Prerequisite : Students must have knowledge of Photoshop and MAYA (Modeling, Texturing, Lighting) before enroling for the program.
It is a combination of "Program in Game Art' and "Program in Advanced Game Art & Design'. In this program, students will learn how to create advanced visual elements for game, such as detailed human and animal sculpting, convert high to low poly characters, advance texturing, presenting the assets in Engine and creation of foliage, emitters and particles. Students will also learn how to design levels in a game. Prerequisite : Students must have knowledge of Photoshop and MAYA (Modeling, Texturing, Lighting) before enroling for the program.